The two versions of the PS2 with an Eye Toy camera.
When it was released, the PS2 had many advanced features that were not present in other contemporary video game consoles, including its DVD capabilities and USB and IEEE 1394 expansion ports.
One of them includes the old EE and GS chips, and the other contains the newer unified EE+GS chip, otherwise being identical.
PS2's opening day console sales eclipsed the previous record of 225,000 made by the Sega Dreamcast in 1999.
Since the V12 version had already been established for this model, there were some disputes regarding these sub-versions.
Currently, most people just use V12 for both models, or V12 for the old model and V13 for the newer one.
It was not until late 2001 that the Microsoft Xbox became the second console with (non-standard) USB and DVD support.
Available in November 2004, it is smaller and thinner than the old version and includes a built-in Ethernet port.
Many analysts predicted a close 3-way matchup between the PS2 and its soon-to-be-released competitors Microsoft Xbox and Nintendo GameCube, noting that the PS2's graphics were inferior but that it had the advantage of a head start, and had a wide assortment of games of every genre (Xbox's strength was in its hardware; GameCube was the cheapest of the 3 consoles).
One of them includes the old EE and GS chips, and the other contains the newer unified EE+GS chip, otherwise being identical.
The PS2 launch seemed unimpressive and gaffe-prone, compared to the well-planned launch of the Sega Dreamcast, which was making a genuine attempt to woo developers and which had better launch titles.
These included a PCMCIA slot instead of the Expansion Bay (DEV9) port of newer models.
V3 has a substantially different internal structure from the subsequent revisions, featuring several interconnected printed circuit boards.
With a price of $299.99 per console, Sony made gross sales of roughly $153,000,000.