As of V4 everything was unified into one board, except the power supply.
In September of that year, in time for the launch of Grand Theft Auto: San Andreas (the best-selling game during the 2004 Holiday season), Sony revealed a new, smaller PS2 (see Hardware revisions).
There are also some disputes on the numbering for this PS2 version, since there are actually two sub-versions of the SCPH-70000.
Many analysts predicted a close 3-way matchup between the PS2 and its soon-to-be-released competitors Microsoft Xbox and Nintendo GameCube, noting that the PS2's graphics were inferior but that it had the advantage of a head start, and had a wide assortment of games of every genre (Xbox's strength was in its hardware; GameCube was the cheapest of the 3 consoles).
A silver edition is available in the United Kingdom exclusively.
However, the release of several blockbuster games during the 2001 holiday season pushed the PS2 far in front even as the Xbox and GameCube made their impressive debuts.
As a result, although Sony and Nintendo both started out late and although both followed a decentralized model of online gaming where the responsibility is up to the developer to provide the servers, Sony's efforts made PS2 online gaming a big success.
Although Sony placed little emphasis on online gaming during its first year, all that changed because of the launch of the online-capable Xbox.
Developers also complained that it was difficult to develop for the system, with little in the way of reference material from Sony for its exotic architecture.
In September 2004 Sony unveiled the third major hardware revision (V12, model number SCPH-70000).
When it was released, the PS2 had many advanced features that were not present in other contemporary video game consoles, including its DVD capabilities and USB and IEEE 1394 expansion ports.