There are also some disputes on the numbering for this PS2 version, since there are actually two sub-versions of the SCPH-70000.
To this day, the PS2 holds the record for the most consoles sold in a single day as well as the record for most consoles sold in launch day in America.
One of them includes the old EE and GS chips, and the other contains the newer unified EE+GS chip, otherwise being identical.
However the New Slim Silver Models have more issues with playing PlayStation games than the first PS2 revisions.
Due to its thinner profile, it does not contain the 3.5" expansion bay, and therefore does not support the internal hard disk drive but due to the presence of USB 2.0 ports an external USB Hard disk can still be used, and now uses an external power supply, like the Gamecube.
After an apparent manufacturing issue caused some initial slowdown in producing the new unit, Sony reportedly underestimated demand, caused in part by shortages between the time the old units were cleared out and the new units were ready.
Hardware sales remained strong until 2004 saw the console apparently approaching saturation point.
Although external USB 2.0 enclosures are affordable the lack of internal hard disk has implicated a problem for users with perhaps little knowledge of the software required to enable the external disk functionality.
Another major selling point over the Dreamcast was the PlayStation 2's ability to play DVDs, which gained it a presence in electronics stores which did not formerly sell video game consoles.
As a result, although Sony and Nintendo both started out late and although both followed a decentralized model of online gaming where the responsibility is up to the developer to provide the servers, Sony's efforts made PS2 online gaming a big success.
In preparation for the launch of a new, slimmer PlayStation 2 model (SCPH-70000), Sony had stopped making the older PS2 model (SCPH-5000x) sometime during the summer of 2004 to let the distribution channel empty out stock of the units.
Many analysts predicted a close 3-way matchup between the PS2 and its soon-to-be-released competitors Microsoft Xbox and Nintendo GameCube, noting that the PS2's graphics were inferior but that it had the advantage of a head start, and had a wide assortment of games of every genre (Xbox's strength was in its hardware; GameCube was the cheapest of the 3 consoles).
Only a few million users had obtained consoles by the end of 2000 due to manufacturing delays.
Since the V12 version had already been established for this model, there were some disputes regarding these sub-versions.
The PlayStation 2 had a difficult start.
V3 has a substantially different internal structure from the subsequent revisions, featuring several interconnected printed circuit boards.