In September 2004 Sony unveiled the third major hardware revision (V12, model number SCPH-70000).
Only a few million users had obtained consoles by the end of 2000 due to manufacturing delays.
Later, Sony gained steam with new development kits for game developers and more PlayStations for consumers.
The machine's future continues to be uncertain, with North American and European launches considered to be distant if at all.
However, the release of several blockbuster games during the 2001 holiday season pushed the PS2 far in front even as the Xbox and GameCube made their impressive debuts.
To this day, the PS2 holds the record for the most consoles sold in a single day as well as the record for most consoles sold in launch day in America.
Two propositions were to name the old model (EE and GS, separate chips) V11.5 and the newer model V12, and to name the old model V12 and the newer model V13.
Available in November 2004, it is smaller and thinner than the old version and includes a built-in Ethernet port.
Many analysts predicted a close 3-way matchup between the PS2 and its soon-to-be-released competitors Microsoft Xbox and Nintendo GameCube, noting that the PS2's graphics were inferior but that it had the advantage of a head start, and had a wide assortment of games of every genre (Xbox's strength was in its hardware; GameCube was the cheapest of the 3 consoles).
One of them includes the old EE and GS chips, and the other contains the newer unified EE+GS chip, otherwise being identical.
The PS2 launch seemed unimpressive and gaffe-prone, compared to the well-planned launch of the Sega Dreamcast, which was making a genuine attempt to woo developers and which had better launch titles.
These included a PCMCIA slot instead of the Expansion Bay (DEV9) port of newer models.
V3 has a substantially different internal structure from the subsequent revisions, featuring several interconnected printed circuit boards.
With a price of $299.99 per console, Sony made gross sales of roughly $153,000,000.