A product named HD Connect can be soldered into the unit giving hard drive support though.
Although external USB 2.0 enclosures are affordable the lack of internal hard disk has implicated a problem for users with perhaps little knowledge of the software required to enable the external disk functionality.
Later, Sony gained steam with new development kits for game developers and more PlayStations for consumers.
The PS2 also supports PS1 memory cards (for PS1 game saves only) and controllers (the PS2's Dual Shock 2 controller is essentially a slightly upgraded PS1 Dual Shock).
Many analysts predicted a close 3-way matchup between the PS2 and its soon-to-be-released competitors Microsoft Xbox and Nintendo GameCube, noting that the PS2's graphics were inferior but that it had the advantage of a head start, and had a wide assortment of games of every genre (Xbox's strength was in its hardware; GameCube was the cheapest of the 3 consoles).
It was not until late 2001 that the Microsoft Xbox became the second console with (non-standard) USB and DVD support.
The device was poorly received, with some major features absent from the first revisions of the hardware, and has thus far experienced very weak sales in Japan, in spite of major price drops [5].
Although Sony placed little emphasis on online gaming during its first year, all that changed because of the launch of the online-capable Xbox.
Developers also complained that it was difficult to develop for the system, with little in the way of reference material from Sony for its exotic architecture.
In September 2004 Sony unveiled the third major hardware revision (V12, model number SCPH-70000).
When it was released, the PS2 had many advanced features that were not present in other contemporary video game consoles, including its DVD capabilities and USB and IEEE 1394 expansion ports.